
VR-TAK: VIRTUAL REALITY TACTICAL ASSAULT KIT
Virtual Reality Application for Mission Planning and Command and Control

ARA’s VR-TAK (Virtual Reality Tactical Assault Kit) is an innovative Virtual Reality (VR) tool developed for the modern warfighter, improving mission planning and rehearsal, and situational awareness.
VR-TAK’s software uses real-world geo-registered terrain data to create collaborative, geographically accurate 3D environments, helping military operators train as they fight. VR-TAK focuses on interoperating new training solutions with existing ones, significantly reducing the learning curve for Soldiers in the field.
- Part of the TAK ecosystem
- Follows the same look and feel to minimize learning curve
- Shares data with other TAK products via COTs
- Supports most popular VR headset systems, but can also be used in desktop mode (keyboard and mouse), and gamepads
- Supports multiple terrain and dataset formats
- Plugin SDK to support 3rd party UE5 plugin development
- Virtual Tactical Operations Center (VTOC) with web boards and Multi-User Collaboration (MUC)
Hardware requirements
- OS: Windows 10 or later
- Processor: Intel Core i5-4590/AMD FX 8350 equivalent or better
- Memory: 16 GB RAM minimum
- Dedicated Graphics Card: NVIDIA GeForce GTX 970, AMD Radeon R9 290 equivalent or better
VR headsets supported
You do not need a VR headset to run VR-TAK, but in case you have one, these are the headsets we currently support:
- HTC VIVE, VIVE Pro, and Valve Index
- VIVE Cosmos requires VIVE software
- Oculus Rift S and S2
- Oculus Quest, Quest 2, and Quest 3
- Valve Index (SteamVR)
- Varjo (SteamVR)
Dataset formats currently supported
- Terrain Elevation -DTED, Quantized Mesh, Mapbox
- 3D Tile format (gltf, b3dm, glb, geojson (polygons only)
- Pointclouds (xyz, pts, txt, las, lax, e57)
- Several raw mesh formats such as OBJ, FBX, DAE (Collada), 3DS, BLEND, etc.
- Geo-tagged datasets from services such as BuckEye, Context Capture, FG3D, Hivemapper, CORE 3D, NearMap3D, PeARL, etc.
- KML/KMZ files
- Mapbox vector tiles