SHared Architecture for Dynamic Environment (SHADE)

SHADE will provide extensible, reusable dynamic environment capabilities to the U.S. Army modeling and
simulation community. SHADE will cover a broad range of configurable, multi-resolution capabilities, including weapons effects, weather, engineering effects and CBRN. SHADE supplies all of the necessary components to receive event information, compute an effect and convey the effect to participating applications in a correlated, repeatable fashion. Development does not target a single program; instead it solicits requirements from across the Live, Virtual and Constructive (LVC) domains to provide a solution suitable for any program.

In its first year, SHADE development is concentrating on producing a flexible infrastructure to support current and future requirements. Capabilities focus on generic engineering effects like obstacle placement and physics-based weapons effects for cratering. Tools include a 3-D viewer/editor, network monitor, event generator and distributed configuration. SHADE currently supports relevant portions of the DIS and One
SAF SORD communication protocols.

1

Physics-based Dynamic Deformation

 

SHADE Benefits   Technical Objectives
 


Extensible dynamic
environment capabilities

Supports specific program
requirements

Supports environment changes across multiple domains

Live, Virtual, Constructive
(LVC), embedded, gaming

Independently developed

No specific project influence or
dependencies

Adapts to programs to
minimize integration impact

Complements existing application design, doesn't intrude

Interoperability with
multiple simulations

Supports specific program
requirements

Real World Software Representation
     
  Current Future
  • SHADE
  • SHADE
  • SHADE
 

Dynamic Environment Progression

 

 

 

 


Multi-resolution/scalable
operation

High fidelity urban operations
through corps-level exercises

Ability to trade accuracy for
performance

Support multi-resolution
model libraries

Lookup table through
high-fidelity physics-based
effects for weapons, engineering,
weather and CBRN

Support configurable
modes
of operation

Multiple communication
protocols (HLA, DIS, SORD)

Multiple exercise configurations
(client/server, distributed)

Multiple effects models

Define protocols that
support configurable
modes

Transmit abstract of fully
polygonized data