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• Non-Event Simulations or normal
• Ingress/Egress (baseline)
• Event driven evacuations or shelter-in-place
• simulations such as:
° • Event Evacuation
° • Bomb threat
° • Fire Power
° • Natural disaster
° • Civil disturbance used
° • Active shooter
° • Chemical-biological-radiological-nuclear
- • explosive (CBRNE) incident
° • Hot spots
° • Process evacuations |
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• Campuses
• Fairs
• Amusement parks
• Expositions
• Sports venues |
• Mass-transit systems
• Ships
• Observation Towers
• Tunnels
• Hospitals
• Hotels |
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• Crowd movement
• Reaction time
• Evacuation strategy
• Operational Processes
• Manpower Utilization
• Directed/self-directed evacuations
• Number of required first responders
• First responder training and expertise
• Number of required ambulances/transport vehicles
• Local medical personnel capability/expertise
• for treatment |
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• Use custom sky and ground graphics
• Fully explore the environment and structure(s)
• First person controls for ease of movement
• Zoom in for greater detail or out to see the
• bigger picture
• Use the camcorder mode to create custom
• camera movements for video recording
• Easy to use panning in all directions that allows
• continuous movement without having to
• constantly move the mouse
• Lock the camera to any place in the
• environment to focus view |
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• Bases behavioral perspective on rules and
• artificial intelligence
• Accounts for people-to-people interactions
• and people-to-environment interactions
• Distinguishes between first responders and
• patrons and between children and adults
• Accounts for impaired movement of
• handicapped individuals
• Accounts for impaired movement and/or
• death of agents in affected areas based on local
• conditions and exposure
• Assign individual agent characteristics or
• distribute characteristics across facility population |
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• Life safety design support for a U.S.
• Federal Courthouse
• Evacuation analysis of a government office
• building subjected to an explosive attack
• Evacuation analysis of three potential bottleneck
• locations for a major league baseball team
• Human affects analysis for a chemical attack on a
• convention center and a museum |
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E-SIM Event Simulator software is a tool to realistically model the movement and interaction of people in multiple event scenarios.
E-SIM scenarios take in to account individual human behaviors through agent-based modeling.
The E-SIM simulation tool uses detailed two-dimensional (2-D) or three-dimensional (3-D) models of facilities to evaluate ingress/egress in emergencies and complex operations and processes. This tool enables users to determine the best routes, foreseeing potential obstructions, addressing the chaos/panic factor and orchestrating the evacuation.
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E-SIM view showing only agents, floors and stairs with custom colors |
Example E-SIM views
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E-SIM Videos
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